– Improved licensing and server connectivity
– Updated bot and functions for Lite bot
– Minor bug fixes

– Logic update for new MyFarms server
– Minor bug fixes and stability improvements

01/08/2023

– New BOT self monitoring feature, will detect most MEmu freezes and automatically restart the bot
– Added new hubs collection method 
– Removed Family gold collection as an option, this will now be collected by default
– Minor bug fixes and stability improvements

– Fixed Gold rush event to reflect new updated resources
– Added new function to collect clan HQ rewards ( on sundays )
– improved farm launch system, which will delay the farms launch with gaps of 10 seconds when the bot starts
– Minor bug fixes and stability improvements

– refined shield option and added options for early renewal.
– adapted plantation mode for new GUI
– improved hubs function
– Minor bug fixes

– Added new shield funtion that will renew shield with a 3 day shield if shield has below 2.5 hours or less left.
– Improved game detection and connection
– Multiple stability improvements

– Fixed a bug where bot wasnt able to get the farms information from memu and was throwing an exception error.
– Multiple stability improvements

– Bug fixes

– Quick bug fix

– New logo and some design changes
– Data and cache removed as it interferes with season events (MC)
– Option added to start the bot from a specific farm ID (MC)
– Added new Seven Seas season (MC)
– Bot now check if game is running pragmatically (MC)
– Bot now check if MEmu is running pragmatically (MC)
– Game will self update, no need for user intervention in play store (MC)
– Fixed a bug that in certain circumstances would changes all farms ID to 0 (MC)
– Fixed a bug in plantation that would lead to timeout in farms (MC)
– Added missing language strings
– Minor changes to other functions
– Minor bug fixes

– Major overhaul of MC Bot
– City and Map checks are now automatic and farm specific, and not dependant on any bot update ( MC )
– Game data and cache will now be cleared prior to each run to prevent MEmu crashes (MC)
– Gathering function redesigned to reflect Data and cache being deleted (MC)
– Slammer function redesigned to reflect Data and cache being deleted (MC)
– Gadget depot function redesigned to reflect Data and cache being deleted (MC)
– Mercenaries function redesigned to reflect Data and cache being deleted (MC)
– Street Forces function redesigned to reflect Data and cache being deleted (MC)
– Minor changes to other functions (MC)
– Minor bug fixes

– Fixed a bug that was changing farms ID to 0 in settings

– Added CPU and RAM usage graph
– Added Rise of Empires Game to the bot list
– MEmu Persistent connection added
– Small bug fixes

– Reduced CPU usage by 20 to 40%
– Minor bug fixes

– Added Gold Rush function
– Added Vip Points to the plantation purchase
– Added 1h speedups to the plantation purchase
– Added gathering options
– Gathering disabled (gathering is disabled)
– 24 Hours ( gathering will run on each run )
– 12 Hours night time ( farms will gather between 00:00:01 and 12:00:00 only)
– 12 Hours day time ( farms will gather between 12:00:00 and 23:59:59 only)
– Minor bug fixes

– Added persistent server connectivity to the bot, so the bot will wait for conection even if internet is down
– Small changes to the licensing system
– Small bug correction

– Added colored main window to help identify errors
– Farms can now be indentified if they’re active or not on Farms tab with an icon
– Added daily sign in collection
– Small bug fixes regarding Crude Crisis event

– New GR event update
– Multiple bug fixes and performance tweaks

– Threads are now calculated by your CPU core count
– New GR detection method, will now bypass the GR intro
– New Hitman Investments function
– New Slammer clearing function
– New Mercenaries function
– Multiple bug fixes and performance tweaks

– Automatic PC minimum requirements recognition
– Improved GR gathering function
– Fixed issue with wrong timezone on bot, bot will now use game time in the functions
– Small bugfixes

– BugFixes in Gold Rush gathering function
– Added aditional pinpoints to hubs collection on Method 2
– New function: Street Forces
– Small bugfixes

– New Gold Rush gathering function
– Added pinpoints to hubs collection on Method 2
– Plantation store bug fix
– Small bugfixes

– New Mansion upgrade function
– New Investments function
– New Gadget depot function function
– Improved plantation store function
– Small bugfixes

– Bot will now buy 24 hours gathering buffs
– Small bugfixes

– Optimized the farms cycle run, farm will run in numeric order now
– Fixed a bug where in certain circumstances the last farms in a cycle would run on a single thread
– Small bugfixes

– Bug fix that was preventing Trial to run properly
– Improved Logic in Local time formats
– Small bugfixes

– Updated Pause function so all farms will pause instead of skipping farms
– Some security features updated
– Small bugfixes
– Bot Functions will self update on runtime, no need to stop the bot anymore to update functions.

– Added option to pause the bot
– complete redesign of the farms settings form, optimised for better access
– Added new function to buy Teleport from plantation
– changed the gathering reports deletion to once a week instead of daily
– Optimized Plantation store function for more accurancy

– Bug Fix
– Small design changes
– stability adapted to meet memu latest update

– Bug Fix on Time out function

– Bug Fix

– Added Italian Language to the bot
– Added new function to collect events and system rewards
– VIP, Babe, Plantation store, clan rewards and event rewards are now run once a day, instead of running on each run.
– rebuilt the upgrades function
– speed and stability improvements
– small bug fixes

Bot is now multi language, with support to English, Portuguese, Spanish, German and French
Fixed a bug where newly added farms where blocking the execution of the bot.
Small improvements and design changes

Complete redesign of the bot operations, added a max execution time where if a memu instance fails, the farm will self close after the timeout and continue.
New Bot auto updater, bot will now auto update withou need of any setup ( except for major updates ) on bot startup.
Possibility of skipping farms by closing the farm operations log window.
Performance improvements
Speed improvements

Added alternative method for hubs collection, in the cases where the standard method doesn’t work
Small bug fixes and performance improvements

Resources collection from mansion complete redesign, now will attempt to collect resources of each run, independently of hubs being full or not.
Improve plantation store where VIP purchases were failing
** NEW Function ** Rescources Hubs buffs
Shield function updated to use 3 days shield instead of 1 day in the case no shield items are available.
Stability improvements

Small design updates
Added extra plantation store time for higher levels ( VIP purchases )
Added an auto updater for game image files, now only stop bot and start it will update the images

Fixed a hub collection problem

Bot update for new game version
fixed gems function
updated babe function
Fixed the auto updater

Bot update for new game version
Small bug fixes and performance improvements

Bug fix with Chinese game version
Small bug fixes and performance improvements

– Minor bug fixes and performance optimizations

– Improved accurancy in babe function
– Improved accurancy in Funds Management function
– New Function added, Collect Family Gold
– Added over 10k lines to deal with MEmu issues, where the bot would stay idle if memu freeze.
Now the bot will detect if MEmu is frozen, restart it and resume functions in 90% of the times.
– Minor bug fixes and performance optimizations

– small bugs fixes in new functions, performance improved in functions
– Fixed a bug where farms wouldn’t run in rotation due to incorrect Time Format in US format
– improved gathering functions, making it more accurate
– Fixed some licensing bugs, that could lead to software being blocked when subscripion was Pending cancellation

– small bugs fixes in new functions, performance improved in functions
– improved the log of the bot
– our software is now digitally signed and verified by Comodo

– Fixed a bug in wall repair function, performance improved in function
– New function Upgrade Buildings
– New function Clan Tasks
– New function Gold investment
– Added combo for gatheting resources ( cargo&Cash and Ammo&metal )
farms will randomly gather between the 2 resources chosen

– Added Random choice for gathering resources ( bot will choose resource on each run )
– minor bug fixes and performance improvements

– City hubs function changed for performance, will collect resources when full
– New function Repair wall
– New function Clan donations
– New function Clan help players
– Minor improvements in existing functions

Fixed a problem when collecting city hubs where a game popup would come up
Multiple optimizations regarding Memu freezing
Minor bug fixes and game optimizations

Improved compatability between different hardware

Bug fix on chinese farms
Ads function optimizations

Small bug fixes regarding troops and clan rewards functions

New Farms function: Make troops
New Farms Function: Collect clan rewards
New Bot function: Backup and restore farms settings

Small bug fixes and performance improvements

Changed the way farms settings are stored, there was a bug that a farm would lose the settings if the name was changed in MEmuPlay

Small bug fixes

Fixed a critical bug that caused farms to close before launching game

Fixed a critical bug in the Farms loop that caused multiple farms settings
Added Games menu for different games bots
Some minor bug fixes

Some minor bug fixes

Fixed a bug that would throw exception on bot start

Some minor bug fixes

Babe Function:
Fixed a bug where babe menu wouldn’t open

Delay between cycles:
Added a delay function between cycles (all farms run )

Fixed a bug that would throw exception on bot start

Some minor bug fixes